Tetris

SINGLE CRISIS

In 1988, Tetris, a Soviet puzzle game coded behind the Iron Curtain, exploded onto the global stage, triggering a ruthless war for licensing rights. With vague contracts, mistranslations, and rival claims stacking up, corporations and governments alike are dragged into a high-stakes conflict where every move could trigger collapse.

Nintendo, Atari, Mirrorsoft, and Spectrum Holobyte each believe they own Tetris. ELORG, the Soviet software agency, is under pressure from the KGB to protect the game as a national asset. As deals fall apart and espionage escalates, the question is no longer just who holds the rights—but who controls the story, the profits, and the legacy.

Delegates must navigate a tangled maze of broken contracts, legal battles, Cold War surveillance, and propaganda wars as they race to stack deals before the screen fills up. One false step could mean losing everything

The future of Tetris is yours to decide. This is no longer about a game, this is about who wins when the last line clears.

Directed By Sukaina Syed

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